Virtual worlds

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Where to find it

Information & Library Science Library

Call Number
LB1028.55 .O33 2010
Status
In-Library Use Only

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Summary

Each year there are more and more avatars in rich virtual environments. Educators, keen to incorporate the evolving literacy and information needs of 21st century learners, will want to understand the opportunities provided by MUVEs, MMORPGs and 3D immersive worlds, so as to be able to create more interactive library, educational and cultural projects. The challenge is to accept that these interactive environments are here to stay and that schools can, and should, embrace learning in virtual worlds. Virtual Worlds will provide the knowledge, inspiration and motivation to get you started.

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